Нажмите ~ для включения консоли.
ISpy — показать всех врагов на карте
NoVictory — сделать так, чтобы миссия никогда не заканчивалась (даже
если вы выиграли)
KillEnemy — убить всех врагов на карте
Hasselhoff — провалить миссию
GameOverMan — выполнить миссию
Neon — Неоновая желтая стрелка над каждым
Polytheism — вы и враги — непобедимы
Hurt — Ранить первую машину в выбранном взводе
Seattle — Убрать Горизонт
ChillOut — Зафиксировать машины
Amazon — убрать все деревья с карты
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Other Commands
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ID — Gives the type/ID/Unit ID of the currently selected vehicle
TargetList — Gives a list of currently selected targets (Useful for
"Kill" and "Hurt" commands)
SetX # — Moves the current unit to the new X pos (same as
clicking the goto button)
SetY # — Moves the current unit to the new Y pos (same as
clicking the goto button)
SetZ # — Moves the current unit to the new Z pos (same as using
the up/down button with the helicopter)
CenterMass — Centers the camera on the current unit
SoundBytes — Displays the amount of memory used by sound
Exit — Exit's to windows
Quit — Exit's to windows
Zoom # — Zooms the camera in (WARNING: I couldn't figure out how to zoom out)
GetPos — Gives the current units position on the map X Y Z
(useful for SetX, SetY, and SetZ)
CameraHeight # — Changes the height of the camera
TerrainDirectional — same as "Dir"
Dir — Displays the current RGB directional light values
DirR # — Changes the R Direction light
DirG # — Changes the G Direction light
DirB # — Changes the B Direction light
TerrainAmbient — same as "Amb"
Amb — Displays the current RGB ambient light values
AmbR — Changes the R ambient light
AmbG — Changes the G ambient light
AmbB — Changes the B ambient light
MinPitch — Controls the cameras minimum pitch
MaxPitch — Controls the cameras maximum pitch
MinHeight — Controls the cameras minimum height
MaxHeight — Controls the cameras maximum height
ScaleModel # — Scales all models to # times their original size
ScaleTurn # — Changes turning speed, 10 is about normal
ScaleAcceleration # — Changes Acceleration speed, 10 is about normal
ScaleSpeed # — Changes travel speed
London — Turns fog on/off
FarFog # — Furthest distance to draw fog
NearFog # — Nearest distance to draw fog
FarClip # — Farthest to draw objects/terrain
NearClip # — Nearest to draw objects/terrain
FPS — Shows current frames per second
Grid — Turns off texture maping
Avatar — Draws a yellow box around all objects
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Unknown Use
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ChessMatch — Toggels "ChessMatch" mode
Commanders — Disables Commanders Effects
SetMsgMode
SetHeading
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Bad … Very bad
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CameraDistance # — Hung my computer
ImpLines — **Crash*
Удачной игры в Force 21!